home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Programming Languages Suite
/
ProgramD2.iso
/
Borland
/
Borland Pascal with Objects 7.0
/
BGIDEMO.ZIP
/
BGIDEMO.PAS
< prev
next >
Wrap
Pascal/Delphi Source File
|
1992-10-27
|
45KB
|
1,616 lines
{************************************************}
{ }
{ BGI Demo Program }
{ Copyright (c) 1992 by Borland International }
{ }
{************************************************}
program BGIDemo;
(*
Borland Graphics Interface (BGI) demonstration
program. This program shows how to use many features of
the Graph unit.
NOTE: to have this demo use the IBM8514 driver, specify a
conditional define constant "Use8514" (using the {$DEFINE}
directive or Options\Compiler\Conditional defines) and then
re-compile.
*)
uses
{$IFDEF DPMI}
Crt, Dos, Graph, WinAPI;
{$ELSE}
Crt, Dos, Graph;
{$ENDIF}
const
{ The ten fonts available }
Fonts : array[0..10] of string[17] =
('DefaultFont', 'TriplexFont', 'SmallFont', 'SansSerifFont', 'GothicFont',
'ScriptFont', 'SimplexFont', 'TriplexScriptFont', 'ComplexFont',
'EuropeanFont', 'BoldFont');
{ The five predefined line styles supported }
LineStyles : array[0..4] of string[9] =
('SolidLn', 'DottedLn', 'CenterLn', 'DashedLn', 'UserBitLn');
{ The twelve predefined fill styles supported }
FillStyles : array[0..11] of string[14] =
('EmptyFill', 'SolidFill', 'LineFill', 'LtSlashFill', 'SlashFill',
'BkSlashFill', 'LtBkSlashFill', 'HatchFill', 'XHatchFill',
'InterleaveFill', 'WideDotFill', 'CloseDotFill');
{ The two text directions available }
TextDirect : array[0..1] of string[8] = ('HorizDir', 'VertDir');
{ The Horizontal text justifications available }
HorizJust : array[0..2] of string[10] = ('LeftText', 'CenterText', 'RightText');
{ The vertical text justifications available }
VertJust : array[0..2] of string[10] = ('BottomText', 'CenterText', 'TopText');
var
GraphDriver : integer; { The Graphics device driver }
GraphMode : integer; { The Graphics mode value }
MaxX, MaxY : word; { The maximum resolution of the screen }
ErrorCode : integer; { Reports any graphics errors }
MaxColor : word; { The maximum color value available }
OldExitProc : Pointer; { Saves exit procedure address }
VESA16 : Integer; { Driver number of 16 color driver }
type
VgaInfoBlock = record
VESASignature: array[0..3] of Byte;
VESAVersion: Word;
OEMStringPtr: Pointer;
Capabilities: array[0..3] of Byte;
VideoModePtr: Pointer;
end;
const
VESA16Modes: array[0..2] of Word =
($0102, $0104, $0106);
{ Scan the supported mode table for the highest mode this card
will provide
}
function GetHighestCap(Table: Pointer; Modes: Word; Size: Integer): Integer;
near; assembler;
asm
XOR AX,AX
LES DI, Table
@@1:
MOV SI, Modes
ADD SI, Size
ADD SI, Size
MOV BX, ES:[DI]
CMP BX, 0FFFFH
JE @@4
INC DI
INC DI
MOV CX,Size
@@2:
CMP BX,[SI]
JZ @@3
DEC SI
DEC SI
LOOP @@2
@@3:
CMP AX,CX
JA @@1
MOV AX,CX
JMP @@1
@@4:
end;
{$IFDEF DPMI}
type
TRealRegs = record
RealEDI: Longint;
RealESI: Longint;
RealEBP: Longint;
Reserved: Longint;
RealEBX: Longint;
RealEDX: Longint;
RealECX: Longint;
RealEAX: Longint;
RealFlags: Word;
RealES: Word;
RealDS: Word;
RealFS: Word;
RealGS: Word;
RealIP: Word;
RealCS: Word;
RealSP: Word;
RealSS: Word;
end;
function DetectVesa16: Integer; far; assembler;
var
Segment, Selector, VesaCap: Word;
asm
{$IFOPT G+}
PUSH 0000H
PUSH 0100H
{$ELSE}
XOR AX,AX
PUSH AX
INC AH
PUSH AX
{$ENDIF}
CALL GlobalDosAlloc
MOV Segment,DX
MOV Selector,AX
MOV DI,OFFSET RealModeRegs
MOV WORD PTR [DI].TRealRegs.RealSP, 0
MOV WORD PTR [DI].TRealRegs.RealSS, 0
MOV WORD PTR [DI].TRealRegs.RealEAX, 4F00H
MOV WORD PTR [DI].TRealRegs.RealES, DX
MOV WORD PTR [DI].TRealRegs.RealEDI, 0
MOV AX,DS
MOV ES,AX
MOV AX,0300H
MOV BX,0010H
XOR CX,CX
INT 31H
MOV DI,OFFSET RealModeRegs
MOV AX,grError
PUSH AX
CMP WORD PTR [DI].TRealRegs.RealEAX,004FH
JNZ @@Exit
POP AX
MOV ES,Selector
XOR DI,DI
CMP ES:[DI].VgaInfoBlock.VESASignature.Word[0], 'EV'
JNZ @@Exit
CMP ES:[DI].VgaInfoBlock.VESASignature.Word[2], 'AS'
JNZ @@Exit
MOV AX,0000
MOV CX,1
INT 31H
MOV VesaCap,AX
MOV DX,ES:[DI].VgaInfoBlock.VideoModePtr.Word[2]
MOV CX,4
XOR AX,AX
@@Convert:
SHL DX,1
RCL AX,1
LOOP @@Convert
ADD DX,ES:[DI].VgaInfoBlock.VideoModePtr.Word[0]
ADC AX,0
MOV CX,AX
MOV BX,VesaCap
MOV AX,0007H
INT 31H
INC AX
XOR CX,CX
MOV DX,0FFFFH
INT 31H
MOV ES,BX
PUSH ES
PUSH DI
{$IFOPT G+}
PUSH OFFSET Vesa16Modes
PUSH 0003H
{$ELSE}
MOV SI, OFFSET Vesa16Modes
PUSH SI
MOV AX, 5
PUSH AX
{$ENDIF}
CALL GetHighestCap
PUSH AX
MOV BX,VesaCap
MOV AX,0001H
INT 31H
@@Exit:
PUSH Selector
CALL GlobalDosFree
POP AX
end;
{$ELSE}
function DetectVesa16: Integer; far; assembler;
var
VesaInfo: array[0..255] of Byte;
asm
MOV AX,SS
MOV ES,AX
LEA DI,VesaInfo
MOV AX,4F00H
INT 10H
CMP AX,004FH
MOV AX,grError
JNZ @@Exit
CMP ES:[DI].VgaInfoBlock.VESASignature.Word[0], 'EV'
JNZ @@Exit
CMP ES:[DI].VgaInfoBlock.VESASignature.Word[2], 'AS'
JNZ @@Exit
LES DI,ES:[DI].VgaInfoBlock.VideoModePtr
PUSH ES
PUSH DI
MOV AX, OFFSET Vesa16Modes
PUSH AX
MOV AX,3
PUSH AX
CALL GetHighestCap
@@Exit:
end;
{$ENDIF}
{$F+}
procedure MyExitProc;
begin
ExitProc := OldExitProc; { Restore exit procedure address }
CloseGraph; { Shut down the graphics system }
end; { MyExitProc }
{$F-}
procedure Initialize;
{ Initialize graphics and report any errors that may occur }
var
InGraphicsMode : boolean; { Flags initialization of graphics mode }
PathToDriver : string; { Stores the DOS path to *.BGI & *.CHR }
begin
{ when using Crt and graphics, turn off Crt's memory-mapped writes }
DirectVideo := False;
OldExitProc := ExitProc; { save previous exit proc }
ExitProc := @MyExitProc; { insert our exit proc in chain }
PathToDriver := '';
repeat
VESA16 := InstallUserDriver('VESA16', @DetectVESA16);
{$IFDEF Use8514} { check for Use8514 $DEFINE }
GraphDriver := IBM8514;
GraphMode := IBM8514Hi;
{$ELSE}
GraphDriver := Detect; { use autodetection }
{$ENDIF}
InitGraph(GraphDriver, GraphMode, PathToDriver);
ErrorCode := GraphResult; { preserve error return }
if ErrorCode <> grOK then { error? }
begin
Writeln('Graphics error: ', GraphErrorMsg(ErrorCode));
if ErrorCode = grFileNotFound then { Can't find driver file }
begin
Writeln('Enter full path to BGI driver or type <Ctrl-Break> to quit:');
Readln(PathToDriver);
Writeln;
end
else
Halt(1); { Some other error: terminate }
end;
until ErrorCode = grOK;
Randomize; { init random number generator }
MaxColor := GetMaxColor; { Get the maximum allowable drawing color }
MaxX := GetMaxX; { Get screen resolution values }
MaxY := GetMaxY;
end; { Initialize }
function Int2Str(L : LongInt) : string;
{ Converts an integer to a string for use with OutText, OutTextXY }
var
S : string;
begin
Str(L, S);
Int2Str := S;
end; { Int2Str }
function RandColor : word;
{ Returns a Random non-zero color value that is within the legal
color range for the selected device driver and graphics mode.
MaxColor is set to GetMaxColor by Initialize }
begin
RandColor := Random(MaxColor)+1;
end; { RandColor }
procedure DefaultColors;
{ Select the maximum color in the Palette for the drawing color }
begin
SetColor(MaxColor);
end; { DefaultColors }
procedure DrawBorder;
{ Draw a border around the current view port }
var
ViewPort : ViewPortType;
begin
DefaultColors;
SetLineStyle(SolidLn, 0, NormWidth);
GetViewSettings(ViewPort);
with ViewPort do
Rectangle(0, 0, x2-x1, y2-y1);
end; { DrawBorder }
procedure FullPort;
{ Set the view port to the entire screen }
begin
SetViewPort(0, 0, MaxX, MaxY, ClipOn);
end; { FullPort }
procedure MainWindow(Header : string);
{ Make a default window and view port for demos }
begin
DefaultColors; { Reset the colors }
ClearDevice; { Clear the screen }
SetTextStyle(DefaultFont, HorizDir, 1); { Default text font }
SetTextJustify(CenterText, TopText); { Left justify text }
FullPort; { Full screen view port }
OutTextXY(MaxX div 2, 2, Header); { Draw the header }
{ Draw main window }
SetViewPort(0, TextHeight('M')+4, MaxX, MaxY-(TextHeight('M')+4), ClipOn);
DrawBorder; { Put a border around it }
{ Move the edges in 1 pixel on all sides so border isn't in the view port }
SetViewPort(1, TextHeight('M')+5, MaxX-1, MaxY-(TextHeight('M')+5), ClipOn);
end; { MainWindow }
procedure StatusLine(Msg : string);
{ Display a status line at the bottom of the screen }
begin
FullPort;
DefaultColors;
SetTextStyle(DefaultFont, HorizDir, 1);
SetTextJustify(CenterText, TopText);
SetLineStyle(SolidLn, 0, NormWidth);
SetFillStyle(EmptyFill, 0);
Bar(0, MaxY-(TextHeight('M')+4), MaxX, MaxY); { Erase old status line }
Rectangle(0, MaxY-(TextHeight('M')+4), MaxX, MaxY);
OutTextXY(MaxX div 2, MaxY-(TextHeight('M')+2), Msg);
{ Go back to the main window }
SetViewPort(1, TextHeight('M')+5, MaxX-1, MaxY-(TextHeight('M')+5), ClipOn);
end; { StatusLine }
procedure WaitToGo;
{ Wait for the user to abort the program or continue }
const
Esc = #27;
var
Ch : char;
begin
StatusLine('Esc aborts or press a key...');
repeat until KeyPressed;
Ch := ReadKey;
if ch = #0 then ch := readkey; { trap function keys }
if Ch = Esc then
Halt(0) { terminate program }
else
ClearDevice; { clear screen, go on with demo }
end; { WaitToGo }
procedure GetDriverAndMode(var DriveStr, ModeStr : string);
{ Return strings describing the current device driver and graphics mode
for display of status report }
begin
DriveStr := GetDriverName;
ModeStr := GetModeName(GetGraphMode);
end; { GetDriverAndMode }
procedure ReportStatus;
{ Display the status of all query functions after InitGraph }
const
X = 10;
var
ViewInfo : ViewPortType; { Parameters for inquiry procedures }
LineInfo : LineSettingsType;
FillInfo : FillSettingsType;
TextInfo : TextSettingsType;
Palette : PaletteType;
DriverStr : string; { Driver and mode strings }
ModeStr : string;
Y : word;
procedure WriteOut(S : string);
{ Write out a string and increment to next line }
begin
OutTextXY(X, Y, S);
Inc(Y, TextHeight('M')+2);
end; { WriteOut }
begin { ReportStatus }
GetDriverAndMode(DriverStr, ModeStr); { Get current settings }
GetViewSettings(ViewInfo);
GetLineSettings(LineInfo);
GetFillSettings(FillInfo);
GetTextSettings(TextInfo);
GetPalette(Palette);
Y := 4;
MainWindow('Status report after InitGraph');
SetTextJustify(LeftText, TopText);
WriteOut('Graphics device : '+DriverStr);
WriteOut('Graphics mode : '+ModeStr);
WriteOut('Screen resolution : (0, 0, '+Int2Str(GetMaxX)+', '+Int2Str(GetMaxY)+')');
with ViewInfo do
begin
WriteOut('Current view port : ('+Int2Str(x1)+', '+Int2Str(y1)+', '+Int2Str(x2)+', '+Int2Str(y2)+')');
if ClipOn then
WriteOut('Clipping : ON')
else
WriteOut('Clipping : OFF');
end;
WriteOut('Current position : ('+Int2Str(GetX)+', '+Int2Str(GetY)+')');
WriteOut('Palette entries : '+Int2Str(Palette.Size));
WriteOut('GetMaxColor : '+Int2Str(GetMaxColor));
WriteOut('Current color : '+Int2Str(GetColor));
with LineInfo do
begin
WriteOut('Line style : '+LineStyles[LineStyle]);
WriteOut('Line thickness : '+Int2Str(Thickness));
end;
with FillInfo do
begin
WriteOut('Current fill style : '+FillStyles[Pattern]);
WriteOut('Current fill color : '+Int2Str(Color));
end;
with TextInfo do
begin
WriteOut('Current font : '+Fonts[Font]);
WriteOut('Text direction : '+TextDirect[Direction]);
WriteOut('Character size : '+Int2Str(CharSize));
WriteOut('Horizontal justify : '+HorizJust[Horiz]);
WriteOut('Vertical justify : '+VertJust[Vert]);
end;
WaitToGo;
end; { ReportStatus }
procedure FillEllipsePlay;
{ Random filled ellipse demonstration }
const
MaxFillStyles = 12; { patterns 0..11 }
var
MaxRadius : word;
FillColor : integer;
begin
MainWindow('FillEllipse demonstration');
StatusLine('Esc aborts or press a key');
MaxRadius := MaxY div 10;
SetLineStyle(SolidLn, 0, NormWidth);
repeat
FillColor := RandColor;
SetColor(FillColor);
SetFillStyle(Random(MaxFillStyles), FillColor);
FillEllipse(Random(MaxX), Random(MaxY),
Random(MaxRadius), Random(MaxRadius));
until KeyPressed;
WaitToGo;
end; { FillEllipsePlay }
procedure SectorPlay;
{ Draw random sectors on the screen }
const
MaxFillStyles = 12; { patterns 0..11 }
var
MaxRadius : word;
FillColor : integer;
EndAngle : integer;
begin
MainWindow('Sector demonstration');
StatusLine('Esc aborts or press a key');
MaxRadius := MaxY div 10;
SetLineStyle(SolidLn, 0, NormWidth);
repeat
FillColor := RandColor;
SetColor(FillColor);
SetFillStyle(Random(MaxFillStyles), FillColor);
EndAngle := Random(360);
Sector(Random(MaxX), Random(MaxY), Random(EndAngle), EndAngle,
Random(MaxRadius), Random(MaxRadius));
until KeyPressed;
WaitToGo;
end; { SectorPlay }
procedure WriteModePlay;
{ Demonstrate the SetWriteMode procedure for XOR lines }
const
DelayValue = 50; { milliseconds to delay }
var
ViewInfo : ViewPortType;
Color : word;
Left, Top : integer;
Right, Bottom : integer;
Step : integer; { step for rectangle shrinking }
begin
MainWindow('SetWriteMode demonstration');
StatusLine('Esc aborts or press a key');
GetViewSettings(ViewInfo);
Left := 0;
Top := 0;
with ViewInfo do
begin
Right := x2-x1;
Bottom := y2-y1;
end;
Step := Bottom div 50;
SetColor(GetMaxColor);
Line(Left, Top, Right, Bottom);
Line(Left, Bottom, Right, Top);
SetWriteMode(XORPut); { Set XOR write mode }
repeat
Line(Left, Top, Right, Bottom); { Draw XOR lines }
Line(Left, Bottom, Right, Top);
Rectangle(Left, Top, Right, Bottom); { Draw XOR rectangle }
Delay(DelayValue); { Wait }
Line(Left, Top, Right, Bottom); { Erase lines }
Line(Left, Bottom, Right, Top);
Rectangle(Left, Top, Right, Bottom); { Erase rectangle }
if (Left+Step < Right) and (Top+Step < Bottom) then
begin
Inc(Left, Step); { Shrink rectangle }
Inc(Top, Step);
Dec(Right, Step);
Dec(Bottom, Step);
end
else
begin
Color := RandColor; { New color }
SetColor(Color);
Left := 0; { Original large rectangle }
Top := 0;
with ViewInfo do
begin
Right := x2-x1;
Bottom := y2-y1;
end;
end;
until KeyPressed;
SetWriteMode(CopyPut); { back to overwrite mode }
WaitToGo;
end; { WriteModePlay }
procedure AspectRatioPlay;
{ Demonstrate SetAspectRatio command }
var
ViewInfo : ViewPortType;
CenterX : integer;
CenterY : integer;
Radius : word;
Xasp, Yasp : word;
i : integer;
RadiusStep : word;
begin
MainWindow('SetAspectRatio demonstration');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
CenterX := (x2-x1) div 2;
CenterY := (y2-y1) div 2;
Radius := 3*((y2-y1) div 5);
end;
RadiusStep := (Radius div 30);
Circle(CenterX, CenterY, Radius);
GetAspectRatio(Xasp, Yasp);
for i := 1 to 30 do
begin
SetAspectRatio(Xasp, Yasp+(I*GetMaxX)); { Increase Y aspect factor }
Circle(CenterX, CenterY, Radius);
Dec(Radius, RadiusStep); { Shrink radius }
end;
Inc(Radius, RadiusStep*30);
for i := 1 to 30 do
begin
SetAspectRatio(Xasp+(I*GetMaxX), Yasp); { Increase X aspect factor }
if Radius > RadiusStep then
Dec(Radius, RadiusStep); { Shrink radius }
Circle(CenterX, CenterY, Radius);
end;
SetAspectRatio(Xasp, Yasp); { back to original aspect }
WaitToGo;
end; { AspectRatioPlay }
procedure TextPlay;
{ Demonstrate text justifications and text sizing }
var
Size : word;
W, H, X, Y : word;
ViewInfo : ViewPortType;
begin
MainWindow('SetTextJustify / SetUserCharSize demo');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
SetTextStyle(TriplexFont, VertDir, 4);
Y := (y2-y1) - 2;
SetTextJustify(CenterText, BottomText);
OutTextXY(2*TextWidth('M'), Y, 'Vertical');
SetTextStyle(TriplexFont, HorizDir, 4);
SetTextJustify(LeftText, TopText);
OutTextXY(2*TextWidth('M'), 2, 'Horizontal');
SetTextJustify(CenterText, CenterText);
X := (x2-x1) div 2;
Y := TextHeight('H');
for Size := 1 to 4 do
begin
SetTextStyle(TriplexFont, HorizDir, Size);
H := TextHeight('M');
W := TextWidth('M');
Inc(Y, H);
OutTextXY(X, Y, 'Size '+Int2Str(Size));
end;
Inc(Y, H div 2);
SetTextJustify(CenterText, TopText);
SetUserCharSize(5, 6, 3, 2);
SetTextStyle(TriplexFont, HorizDir, UserCharSize);
OutTextXY((x2-x1) div 2, Y, 'User defined size!');
end;
WaitToGo;
end; { TextPlay }
procedure TextDump;
{ Dump the complete character sets to the screen }
const
CGASizes : array[0..10] of word = (1, 3, 7, 3, 3, 3, 3, 3, 3, 1, 1);
NormSizes : array[0..10] of word = (1, 4, 7, 4, 4, 4, 4, 4, 4, 2, 2);
var
Font : word;
ViewInfo : ViewPortType;
Ch : char;
begin
for Font := 0 to 10 do
begin
MainWindow(Fonts[Font]+' character set');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
SetTextJustify(LeftText, TopText);
MoveTo(2, 3);
if Font = DefaultFont then
begin
SetTextStyle(Font, HorizDir, 1);
Ch := #0;
repeat
OutText(Ch);
if (GetX + TextWidth('M')) > (x2-x1) then
MoveTo(2, GetY + TextHeight('M')+3);
Ch := Succ(Ch);
until (Ch >= #255);
end
else
begin
if MaxY < 200 then
SetTextStyle(Font, HorizDir, CGASizes[Font])
else
SetTextStyle(Font, HorizDir, NormSizes[Font]);
Ch := '!';
repeat
OutText(Ch);
if (GetX + TextWidth('M')) > (x2-x1) then
MoveTo(2, GetY + TextHeight('M')+3);
Ch := Succ(Ch);
until (Ch >= #255);
end;
end; { with }
WaitToGo;
end; { for loop }
end; { TextDump }
procedure LineToPlay;
{ Demonstrate MoveTo and LineTo commands }
const
MaxPoints = 15;
var
Points : array[0..MaxPoints] of PointType;
ViewInfo : ViewPortType;
I, J : integer;
CenterX : integer; { The center point of the circle }
CenterY : integer;
Radius : word;
StepAngle : word;
Xasp, Yasp : word;
Radians : real;
function AdjAsp(Value : integer) : integer;
{ Adjust a value for the aspect ratio of the device }
begin
AdjAsp := (LongInt(Value) * Xasp) div Yasp;
end; { AdjAsp }
begin
MainWindow('MoveTo, LineTo demonstration');
GetAspectRatio(Xasp, Yasp);
GetViewSettings(ViewInfo);
with ViewInfo do
begin
CenterX := (x2-x1) div 2;
CenterY := (y2-y1) div 2;
Radius := CenterY;
while (CenterY+AdjAsp(Radius)) < (y2-y1)-20 do
Inc(Radius);
end;
StepAngle := 360 div MaxPoints;
for I := 0 to MaxPoints - 1 do
begin
Radians := (StepAngle * I) * Pi / 180;
Points[I].X := CenterX + round(Cos(Radians) * Radius);
Points[I].Y := CenterY - AdjAsp(round(Sin(Radians) * Radius));
end;
Circle(CenterX, CenterY, Radius);
for I := 0 to MaxPoints - 1 do
begin
for J := I to MaxPoints - 1 do
begin
MoveTo(Points[I].X, Points[I].Y);
LineTo(Points[J].X, Points[J].Y);
end;
end;
WaitToGo;
end; { LineToPlay }
procedure LineRelPlay;
{ Demonstrate MoveRel and LineRel commands }
const
MaxPoints = 12;
var
Poly : array[1..MaxPoints] of PointType; { Stores a polygon for filling }
CurrPort : ViewPortType;
procedure DrawTesseract;
{ Draw a Tesseract on the screen with relative move and
line drawing commands, also create a polygon for filling }
const
CheckerBoard : FillPatternType = (0, $10, $28, $44, $28, $10, 0, 0);
var
X, Y, W, H : integer;
begin
GetViewSettings(CurrPort);
with CurrPort do
begin
W := (x2-x1) div 9;
H := (y2-y1) div 8;
X := ((x2-x1) div 2) - round(2.5 * W);
Y := ((y2-y1) div 2) - (3 * H);
{ Border around viewport is outer part of polygon }
Poly[1].X := 0; Poly[1].Y := 0;
Poly[2].X := x2-x1; Poly[2].Y := 0;
Poly[3].X := x2-x1; Poly[3].Y := y2-y1;
Poly[4].X := 0; Poly[4].Y := y2-y1;
Poly[5].X := 0; Poly[5].Y := 0;
MoveTo(X, Y);
{ Grab the whole in the polygon as we draw }
MoveRel(0, H); Poly[6].X := GetX; Poly[6].Y := GetY;
MoveRel(W, -H); Poly[7].X := GetX; Poly[7].Y := GetY;
MoveRel(4*W, 0); Poly[8].X := GetX; Poly[8].Y := GetY;
MoveRel(0, 5*H); Poly[9].X := GetX; Poly[9].Y := GetY;
MoveRel(-W, H); Poly[10].X := GetX; Poly[10].Y := GetY;
MoveRel(-4*W, 0); Poly[11].X := GetX; Poly[11].Y := GetY;
MoveRel(0, -5*H); Poly[12].X := GetX; Poly[12].Y := GetY;
{ Fill the polygon with a user defined fill pattern }
SetFillPattern(CheckerBoard, MaxColor);
FillPoly(12, Poly);
MoveRel(W, -H);
LineRel(0, 5*H); LineRel(2*W, 0); LineRel(0, -3*H);
LineRel(W, -H); LineRel(0, 5*H); MoveRel(0, -5*H);
LineRel(-2*W, 0); LineRel(0, 3*H); LineRel(-W, H);
MoveRel(W, -H); LineRel(W, 0); MoveRel(0, -2*H);
LineRel(-W, 0);
{ Flood fill the center }
FloodFill((x2-x1) div 2, (y2-y1) div 2, MaxColor);
end;
end; { DrawTesseract }
begin
MainWindow('LineRel / MoveRel demonstration');
GetViewSettings(CurrPort);
with CurrPort do
{ Move the viewport out 1 pixel from each end }
SetViewPort(x1-1, y1-1, x2+1, y2+1, ClipOn);
DrawTesseract;
WaitToGo;
end; { LineRelPlay }
procedure PiePlay;
{ Demonstrate PieSlice and GetAspectRatio commands }
var
ViewInfo : ViewPortType;
CenterX : integer;
CenterY : integer;
Radius : word;
Xasp, Yasp : word;
X, Y : integer;
function AdjAsp(Value : integer) : integer;
{ Adjust a value for the aspect ratio of the device }
begin
AdjAsp := (LongInt(Value) * Xasp) div Yasp;
end; { AdjAsp }
procedure GetTextCoords(AngleInDegrees, Radius : word; var X, Y : integer);
{ Get the coordinates of text for pie slice labels }
var
Radians : real;
begin
Radians := AngleInDegrees * Pi / 180;
X := round(Cos(Radians) * Radius);
Y := round(Sin(Radians) * Radius);
end; { GetTextCoords }
begin
MainWindow('PieSlice / GetAspectRatio demonstration');
GetAspectRatio(Xasp, Yasp);
GetViewSettings(ViewInfo);
with ViewInfo do
begin
CenterX := (x2-x1) div 2;
CenterY := ((y2-y1) div 2) + 20;
Radius := (y2-y1) div 3;
while AdjAsp(Radius) < round((y2-y1) / 3.6) do
Inc(Radius);
end;
SetTextStyle(TriplexFont, HorizDir, 4);
SetTextJustify(CenterText, TopText);
OutTextXY(CenterX, 0, 'This is a pie chart!');
SetTextStyle(TriplexFont, HorizDir, 3);
SetFillStyle(SolidFill, RandColor);
PieSlice(CenterX+10, CenterY-AdjAsp(10), 0, 90, Radius);
GetTextCoords(45, Radius, X, Y);
SetTextJustify(LeftText, BottomText);
OutTextXY(CenterX+10+X+TextWidth('H'), CenterY-AdjAsp(10+Y), '25 %');
SetFillStyle(HatchFill, RandColor);
PieSlice(CenterX, CenterY, 225, 360, Radius);
GetTextCoords(293, Radius, X, Y);
SetTextJustify(LeftText, TopText);
OutTextXY(CenterX+X+TextWidth('H'), CenterY-AdjAsp(Y), '37.5 %');
SetFillStyle(InterleaveFill, RandColor);
PieSlice(CenterX-10, CenterY, 135, 225, Radius);
GetTextCoords(180, Radius, X, Y);
SetTextJustify(RightText, CenterText);
OutTextXY(CenterX-10+X-TextWidth('H'), CenterY-AdjAsp(Y), '25 %');
SetFillStyle(WideDotFill, RandColor);
PieSlice(CenterX, CenterY, 90, 135, Radius);
GetTextCoords(112, Radius, X, Y);
SetTextJustify(RightText, BottomText);
OutTextXY(CenterX+X-TextWidth('H'), CenterY-AdjAsp(Y), '12.5 %');
WaitToGo;
end; { PiePlay }
procedure Bar3DPlay;
{ Demonstrate Bar3D command }
const
NumBars = 7; { The number of bars drawn }
BarHeight : array[1..NumBars] of byte = (1, 3, 2, 5, 4, 2, 1);
YTicks = 5; { The number of tick marks on the Y axis }
var
ViewInfo : ViewPortType;
H : word;
XStep : real;
YStep : real;
I, J : integer;
Depth : word;
Color : word;
begin
MainWindow('Bar3D / Rectangle demonstration');
H := 3*TextHeight('M');
GetViewSettings(ViewInfo);
SetTextJustify(CenterText, TopText);
SetTextStyle(TriplexFont, HorizDir, 4);
OutTextXY(MaxX div 2, 6, 'These are 3D bars !');
SetTextStyle(DefaultFont, HorizDir, 1);
with ViewInfo do
SetViewPort(x1+50, y1+40, x2-50, y2-10, ClipOn);
GetViewSettings(ViewInfo);
with ViewInfo do
begin
Line(H, H, H, (y2-y1)-H);
Line(H, (y2-y1)-H, (x2-x1)-H, (y2-y1)-H);
YStep := ((y2-y1)-(2*H)) / YTicks;
XStep := ((x2-x1)-(2*H)) / NumBars;
J := (y2-y1)-H;
SetTextJustify(CenterText, CenterText);
{ Draw the Y axis and ticks marks }
for I := 0 to Yticks do
begin
Line(H div 2, J, H, J);
OutTextXY(0, J, Int2Str(I));
J := Round(J-Ystep);
end;
Depth := trunc(0.25 * XStep); { Calculate depth of bar }
{ Draw X axis, bars, and tick marks }
SetTextJustify(CenterText, TopText);
J := H;
for I := 1 to Succ(NumBars) do
begin
SetColor(MaxColor);
Line(J, (y2-y1)-H, J, (y2-y1-3)-(H div 2));
OutTextXY(J, (y2-y1)-(H div 2), Int2Str(I-1));
if I <> Succ(NumBars) then
begin
Color := RandColor;
SetFillStyle(I, Color);
SetColor(Color);
Bar3D(J, round((y2-y1-H)-(BarHeight[I] * Ystep)),
round(J+Xstep-Depth), round((y2-y1)-H-1), Depth, TopOn);
J := Round(J+Xstep);
end;
end;
end;
WaitToGo;
end; { Bar3DPlay }
procedure BarPlay;
{ Demonstrate Bar command }
const
NumBars = 5;
BarHeight : array[1..NumBars] of byte = (1, 3, 5, 2, 4);
Styles : array[1..NumBars] of byte = (1, 3, 10, 5, 9);
var
ViewInfo : ViewPortType;
BarNum : word;
H : word;
XStep : real;
YStep : real;
I, J : integer;
Color : word;
begin
MainWindow('Bar / Rectangle demonstration');
H := 3*TextHeight('M');
GetViewSettings(ViewInfo);
SetTextJustify(CenterText, TopText);
SetTextStyle(TriplexFont, HorizDir, 4);
OutTextXY(MaxX div 2, 6, 'These are 2D bars !');
SetTextStyle(DefaultFont, HorizDir, 1);
with ViewInfo do
SetViewPort(x1+50, y1+30, x2-50, y2-10, ClipOn);
GetViewSettings(ViewInfo);
with ViewInfo do
begin
Line(H, H, H, (y2-y1)-H);
Line(H, (y2-y1)-H, (x2-x1)-H, (y2-y1)-H);
YStep := ((y2-y1)-(2*H)) / NumBars;
XStep := ((x2-x1)-(2*H)) / NumBars;
J := (y2-y1)-H;
SetTextJustify(CenterText, CenterText);
{ Draw Y axis with tick marks }
for I := 0 to NumBars do
begin
Line(H div 2, J, H, J);
OutTextXY(0, J, Int2Str(i));
J := Round(J-Ystep);
end;
{ Draw X axis, bars, and tick marks }
J := H;
SetTextJustify(CenterText, TopText);
for I := 1 to Succ(NumBars) do
begin
SetColor(MaxColor);
Line(J, (y2-y1)-H, J, (y2-y1-3)-(H div 2));
OutTextXY(J, (y2-y1)-(H div 2), Int2Str(I));
if I <> Succ(NumBars) then
begin
Color := RandColor;
SetFillStyle(Styles[I], Color);
SetColor(Color);
Bar(J, round((y2-y1-H)-(BarHeight[I] * Ystep)), round(J+Xstep), (y2-y1)-H-1);
Rectangle(J, round((y2-y1-H)-(BarHeight[I] * Ystep)), round(J+Xstep), (y2-y1)-H-1);
end;
J := Round(J+Xstep);
end;
end;
WaitToGo;
end; { BarPlay }
procedure CirclePlay;
{ Draw random circles on the screen }
var
MaxRadius : word;
begin
MainWindow('Circle demonstration');
StatusLine('Esc aborts or press a key');
MaxRadius := MaxY div 10;
SetLineStyle(SolidLn, 0, NormWidth);
repeat
SetColor(RandColor);
Circle(Random(MaxX), Random(MaxY), Random(MaxRadius));
until KeyPressed;
WaitToGo;
end; { CirclePlay }
procedure RandBarPlay;
{ Draw random bars on the screen }
var
MaxWidth : integer;
MaxHeight : integer;
ViewInfo : ViewPortType;
Color : word;
begin
MainWindow('Random Bars');
StatusLine('Esc aborts or press a key');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
MaxWidth := x2-x1;
MaxHeight := y2-y1;
end;
repeat
Color := RandColor;
SetColor(Color);
SetFillStyle(Random(CloseDotFill)+1, Color);
Bar3D(Random(MaxWidth), Random(MaxHeight),
Random(MaxWidth), Random(MaxHeight), 0, TopOff);
until KeyPressed;
WaitToGo;
end; { RandBarPlay }
procedure ArcPlay;
{ Draw random arcs on the screen }
var
MaxRadius : word;
EndAngle : word;
ArcInfo : ArcCoordsType;
begin
MainWindow('Arc / GetArcCoords demonstration');
StatusLine('Esc aborts or press a key');
MaxRadius := MaxY div 10;
repeat
SetColor(RandColor);
EndAngle := Random(360);
SetLineStyle(SolidLn, 0, NormWidth);
Arc(Random(MaxX), Random(MaxY), Random(EndAngle), EndAngle, Random(MaxRadius));
GetArcCoords(ArcInfo);
with ArcInfo do
begin
Line(X, Y, XStart, YStart);
Line(X, Y, Xend, Yend);
end;
until KeyPressed;
WaitToGo;
end; { ArcPlay }
procedure PutPixelPlay;
{ Demonstrate the PutPixel and GetPixel commands }
const
Seed = 1962; { A seed for the random number generator }
NumPts = 2000; { The number of pixels plotted }
Esc = #27;
var
I : word;
X, Y, Color : word;
XMax, YMax : integer;
ViewInfo : ViewPortType;
begin
MainWindow('PutPixel / GetPixel demonstration');
StatusLine('Esc aborts or press a key...');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
XMax := (x2-x1-1);
YMax := (y2-y1-1);
end;
while not KeyPressed do
begin
{ Plot random pixels }
RandSeed := Seed;
I := 0;
while (not KeyPressed) and (I < NumPts) do
begin
Inc(I);
PutPixel(Random(XMax)+1, Random(YMax)+1, RandColor);
end;
{ Erase pixels }
RandSeed := Seed;
I := 0;
while (not KeyPressed) and (I < NumPts) do
begin
Inc(I);
X := Random(XMax)+1;
Y := Random(YMax)+1;
Color := GetPixel(X, Y);
if Color = RandColor then
PutPixel(X, Y, 0);
end;
end;
WaitToGo;
end; { PutPixelPlay }
procedure PutImagePlay;
{ Demonstrate the GetImage and PutImage commands }
const
r = 20;
StartX = 100;
StartY = 50;
var
CurPort : ViewPortType;
procedure MoveSaucer(var X, Y : integer; Width, Height : integer);
var
Step : integer;
begin
Step := Random(2*r);
if Odd(Step) then
Step := -Step;
X := X + Step;
Step := Random(r);
if Odd(Step) then
Step := -Step;
Y := Y + Step;
{ Make saucer bounce off viewport walls }
with CurPort do
begin
if (x1 + X + Width - 1 > x2) then
X := x2-x1 - Width + 1
else
if (X < 0) then
X := 0;
if (y1 + Y + Height - 1 > y2) then
Y := y2-y1 - Height + 1
else
if (Y < 0) then
Y := 0;
end;
end; { MoveSaucer }
var
Pausetime : word;
Saucer : pointer;
X, Y : integer;
ulx, uly : word;
lrx, lry : word;
Size : word;
I : word;
begin
ClearDevice;
FullPort;
{ PaintScreen }
ClearDevice;
MainWindow('GetImage / PutImage Demonstration');
StatusLine('Esc aborts or press a key...');
GetViewSettings(CurPort);
{ DrawSaucer }
Ellipse(StartX, StartY, 0, 360, r, (r div 3)+2);
Ellipse(StartX, StartY-4, 190, 357, r, r div 3);
Line(StartX+7, StartY-6, StartX+10, StartY-12);
Circle(StartX+10, StartY-12, 2);
Line(StartX-7, StartY-6, StartX-10, StartY-12);
Circle(StartX-10, StartY-12, 2);
SetFillStyle(SolidFill, MaxColor);
FloodFill(StartX+1, StartY+4, GetColor);
{ ReadSaucerImage }
ulx := StartX-(r+1);
uly := StartY-14;
lrx := StartX+(r+1);
lry := StartY+(r div 3)+3;
Size := ImageSize(ulx, uly, lrx, lry);
GetMem(Saucer, Size);
GetImage(ulx, uly, lrx, lry, Saucer^);
PutImage(ulx, uly, Saucer^, XORput); { erase image }
{ Plot some "stars" }
for I := 1 to 1000 do
PutPixel(Random(MaxX), Random(MaxY), RandColor);
X := MaxX div 2;
Y := MaxY div 2;
PauseTime := 70;
{ Move the saucer around }
repeat
PutImage(X, Y, Saucer^, XORput); { draw image }
Delay(PauseTime);
PutImage(X, Y, Saucer^, XORput); { erase image }
MoveSaucer(X, Y, lrx - ulx + 1, lry - uly + 1); { width/height }
until KeyPressed;
FreeMem(Saucer, size);
WaitToGo;
end; { PutImagePlay }
procedure PolyPlay;
{ Draw random polygons with random fill styles on the screen }
const
MaxPts = 5;
type
PolygonType = array[1..MaxPts] of PointType;
var
Poly : PolygonType;
I, Color : word;
begin
MainWindow('FillPoly demonstration');
StatusLine('Esc aborts or press a key...');
repeat
Color := RandColor;
SetFillStyle(Random(11)+1, Color);
SetColor(Color);
for I := 1 to MaxPts do
with Poly[I] do
begin
X := Random(MaxX);
Y := Random(MaxY);
end;
FillPoly(MaxPts, Poly);
until KeyPressed;
WaitToGo;
end; { PolyPlay }
procedure FillStylePlay;
{ Display all of the predefined fill styles available }
var
Style : word;
Width : word;
Height : word;
X, Y : word;
I, J : word;
ViewInfo : ViewPortType;
procedure DrawBox(X, Y : word);
begin
SetFillStyle(Style, MaxColor);
with ViewInfo do
Bar(X, Y, X+Width, Y+Height);
Rectangle(X, Y, X+Width, Y+Height);
OutTextXY(X+(Width div 2), Y+Height+4, Int2Str(Style));
Inc(Style);
end; { DrawBox }
begin
MainWindow('Pre-defined fill styles');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
Width := 2 * ((x2+1) div 13);
Height := 2 * ((y2-10) div 10);
end;
X := Width div 2;
Y := Height div 2;
Style := 0;
for J := 1 to 3 do
begin
for I := 1 to 4 do
begin
DrawBox(X, Y);
Inc(X, (Width div 2) * 3);
end;
X := Width div 2;
Inc(Y, (Height div 2) * 3);
end;
SetTextJustify(LeftText, TopText);
WaitToGo;
end; { FillStylePlay }
procedure FillPatternPlay;
{ Display some user defined fill patterns }
const
Patterns : array[0..11] of FillPatternType = (
($AA, $55, $AA, $55, $AA, $55, $AA, $55),
($33, $33, $CC, $CC, $33, $33, $CC, $CC),
($F0, $F0, $F0, $F0, $F, $F, $F, $F),
(0, $10, $28, $44, $28, $10, 0, 0),
(0, $70, $20, $27, $25, $27, $4, $4),
(0, 0, 0, $18, $18, 0, 0, 0),
(0, 0, $3C, $3C, $3C, $3C, 0, 0),
(0, $7E, $7E, $7E, $7E, $7E, $7E, 0),
(0, 0, $22, $8, 0, $22, $1C, 0),
($FF, $7E, $3C, $18, $18, $3C, $7E, $FF),
(0, $10, $10, $7C, $10, $10, 0, 0),
(0, $42, $24, $18, $18, $24, $42, 0));
var
Style : word;
Width : word;
Height : word;
X, Y : word;
I, J : word;
ViewInfo : ViewPortType;
procedure DrawBox(X, Y : word);
begin
SetFillPattern(Patterns[Style], MaxColor);
with ViewInfo do
Bar(X, Y, X+Width, Y+Height);
Rectangle(X, Y, X+Width, Y+Height);
Inc(Style);
end; { DrawBox }
begin
MainWindow('User defined fill styles');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
Width := 2 * ((x2+1) div 13);
Height := 2 * ((y2-10) div 10);
end;
X := Width div 2;
Y := Height div 2;
Style := 0;
for J := 1 to 3 do
begin
for I := 1 to 4 do
begin
DrawBox(X, Y);
Inc(X, (Width div 2) * 3);
end;
X := Width div 2;
Inc(Y, (Height div 2) * 3);
end;
SetTextJustify(LeftText, TopText);
WaitToGo;
end; { FillPatternPlay }
procedure ColorPlay;
{ Display all of the colors available for the current driver and mode }
var
Color : word;
Width : word;
Height : word;
X, Y : word;
I, J : word;
ViewInfo : ViewPortType;
procedure DrawBox(X, Y : word);
begin
SetFillStyle(SolidFill, Color);
SetColor(Color);
with ViewInfo do
Bar(X, Y, X+Width, Y+Height);
Rectangle(X, Y, X+Width, Y+Height);
Color := GetColor;
if Color = 0 then
begin
SetColor(MaxColor);
Rectangle(X, Y, X+Width, Y+Height);
end;
OutTextXY(X+(Width div 2), Y+Height+4, Int2Str(Color));
Color := Succ(Color) mod (MaxColor + 1);
end; { DrawBox }
begin
MainWindow('Color demonstration');
Color := 1;
GetViewSettings(ViewInfo);
with ViewInfo do
begin
Width := 2 * ((x2+1) div 16);
Height := 2 * ((y2-10) div 10);
end;
X := Width div 2;
Y := Height div 2;
for J := 1 to 3 do
begin
for I := 1 to 5 do
begin
DrawBox(X, Y);
Inc(X, (Width div 2) * 3);
end;
X := Width div 2;
Inc(Y, (Height div 2) * 3);
end;
WaitToGo;
end; { ColorPlay }
procedure PalettePlay;
{ Demonstrate the use of the SetPalette command }
const
XBars = 15;
YBars = 10;
var
I, J : word;
X, Y : word;
Color : word;
ViewInfo : ViewPortType;
Width : word;
Height : word;
OldPal : PaletteType;
begin
GetPalette(OldPal);
MainWindow('Palette demonstration');
StatusLine('Press any key...');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
Width := (x2-x1) div XBars;
Height := (y2-y1) div YBars;
end;
X := 0; Y := 0;
Color := 0;
for J := 1 to YBars do
begin
for I := 1 to XBars do
begin
SetFillStyle(SolidFill, Color);
Bar(X, Y, X+Width, Y+Height);
Inc(X, Width+1);
Inc(Color);
Color := Color mod (MaxColor+1);
end;
X := 0;
Inc(Y, Height+1);
end;
repeat
SetPalette(Random(GetMaxColor + 1), Random(65));
until KeyPressed;
SetAllPalette(OldPal);
WaitToGo;
end; { PalettePlay }
procedure CrtModePlay;
{ Demonstrate the use of RestoreCrtMode and SetGraphMode }
var
ViewInfo : ViewPortType;
Ch : char;
begin
MainWindow('SetGraphMode / RestoreCrtMode demo');
GetViewSettings(ViewInfo);
SetTextJustify(CenterText, CenterText);
with ViewInfo do
begin
OutTextXY((x2-x1) div 2, (y2-y1) div 2, 'Now you are in graphics mode');
StatusLine('Press any key for text mode...');
repeat until KeyPressed;
Ch := ReadKey;
if ch = #0 then ch := readkey; { trap function keys }
RestoreCrtmode;
Writeln('Now you are in text mode.');
Write('Press any key to go back to graphics...');
repeat until KeyPressed;
Ch := ReadKey;
if ch = #0 then ch := readkey; { trap function keys }
SetGraphMode(GetGraphMode);
MainWindow('SetGraphMode / RestoreCrtMode demo');
SetTextJustify(CenterText, CenterText);
OutTextXY((x2-x1) div 2, (y2-y1) div 2, 'Back in graphics mode...');
end;
WaitToGo;
end; { CrtModePlay }
procedure LineStylePlay;
{ Demonstrate the predefined line styles available }
var
Style : word;
Step : word;
X, Y : word;
ViewInfo : ViewPortType;
begin
ClearDevice;
DefaultColors;
MainWindow('Pre-defined line styles');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
X := 35;
Y := 10;
Step := (x2-x1) div 11;
SetTextJustify(LeftText, TopText);
OutTextXY(X, Y, 'NormWidth');
SetTextJustify(CenterText, TopText);
for Style := 0 to 3 do
begin
SetLineStyle(Style, 0, NormWidth);
Line(X, Y+20, X, Y2-40);
OutTextXY(X, Y2-30, Int2Str(Style));
Inc(X, Step);
end;
Inc(X, 2*Step);
SetTextJustify(LeftText, TopText);
OutTextXY(X, Y, 'ThickWidth');
SetTextJustify(CenterText, TopText);
for Style := 0 to 3 do
begin
SetLineStyle(Style, 0, ThickWidth);
Line(X, Y+20, X, Y2-40);
OutTextXY(X, Y2-30, Int2Str(Style));
Inc(X, Step);
end;
end;
SetTextJustify(LeftText, TopText);
WaitToGo;
end; { LineStylePlay }
procedure UserLineStylePlay;
{ Demonstrate user defined line styles }
var
Style : word;
X, Y, I : word;
ViewInfo : ViewPortType;
begin
MainWindow('User defined line styles');
GetViewSettings(ViewInfo);
with ViewInfo do
begin
X := 4;
Y := 10;
Style := 0;
I := 0;
while X < X2-4 do
begin
{$B+}
Style := Style or (1 shl (I mod 16));
{$B-}
SetLineStyle(UserBitLn, Style, NormWidth);
Line(X, Y, X, (y2-y1)-Y);
Inc(X, 5);
Inc(I);
if Style = 65535 then
begin
I := 0;
Style := 0;
end;
end;
end;
WaitToGo;
end; { UserLineStylePlay }
procedure SayGoodbye;
{ Say goodbye and then exit the program }
var
ViewInfo : ViewPortType;
begin
MainWindow('');
GetViewSettings(ViewInfo);
SetTextStyle(TriplexFont, HorizDir, 4);
SetTextJustify(CenterText, CenterText);
with ViewInfo do
OutTextXY((x2-x1) div 2, (y2-y1) div 2, 'That''s all folks!');
StatusLine('Press any key to quit...');
repeat until KeyPressed;
end; { SayGoodbye }
begin { program body }
Initialize;
ReportStatus;
AspectRatioPlay;
FillEllipsePlay;
SectorPlay;
WriteModePlay;
ColorPlay;
{ PalettePlay only intended to work on these drivers: }
if (GraphDriver = EGA) or
(GraphDriver = EGA64) or
(GraphDriver = VGA) or
(GraphDriver = VESA16 - LastDriverNum) then
PalettePlay;
PutPixelPlay;
PutImagePlay;
RandBarPlay;
BarPlay;
Bar3DPlay;
ArcPlay;
CirclePlay;
PiePlay;
LineToPlay;
LineRelPlay;
LineStylePlay;
UserLineStylePlay;
TextDump;
TextPlay;
CrtModePlay;
FillStylePlay;
FillPatternPlay;
PolyPlay;
SayGoodbye;
CloseGraph;
end.